DigimonCardGame Wiki
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Global Effects[]

Targeting[]

Option Cards with no Effects[]

Costs[]

"Then" Effects[]

Some effects read, "<X>. Then, <Y>," effectively splitting themselves into multiple parts.

When activating effects like these, first perform <X>, then perform <Y>.

You can activate these effects even if you can only activate half or none of the parts.

It is also possible to meet conditions for "<Y>" by performing "<X>". (Example: An effect that reads, "Trash the bottom digivolution card of all of your opponent's Digimon. Then, gain 1 memory for each of your opponent's Digimon with no digivolution cards" causes an opponent's Digimon to lose its only Digivolution card. The second part of the effect then occurs ("gain 1 memory for each of your opponent's Digimon with no digivolution cards"),  and since your opponent's Digimon no longer has any digivolution cards, it's counted as part of the effect, allowing you to gain 1 memory.)

Additionally, when applying effects, any other effects triggered by activating

"<X>" -> "<Y>" are considered to trigger simultaneously.

(Example: You activate an effect that reads, " Trash 1 card from the top of both players' security stacks. Then, play 1 purple or yellow Digimon card with a level of 4 or less from your trash without paying its memory cost." The first part of the effect triggers "When a card is removed from your security stack" effects, while the second part triggers [On Play] and similar effects. These effects are considered to trigger simultaneously, so the player who the effects belong to gets to decide their order of activation.)

Once Per Turn Effects[]

Sources[]

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